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张华
freeswitch
Commits
50d38ba3
提交
50d38ba3
authored
3月 30, 2018
作者:
Andrey Volk
提交者:
Muteesa Fred
7月 24, 2018
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
FS-10980: [mod_lua] Update lua version to 5.3.4 and move it to pre-compiled binaries on Windows.
上级
00f14981
隐藏空白字符变更
内嵌
并排
正在显示
7 个修改的文件
包含
62 行增加
和
317 行删除
+62
-317
Freeswitch.2015.sln
Freeswitch.2015.sln
+0
-30
.gitignore
libs/.gitignore
+2
-0
Download lua.2015.vcxproj
libs/win32/Download lua.2015.vcxproj
+0
-81
lua.2015.vcxproj
libs/win32/lua/lua.2015.vcxproj
+0
-198
mod_lua.2015.vcxproj
src/mod/languages/mod_lua/mod_lua.2015.vcxproj
+1
-5
lua-version.props
w32/lua-version.props
+1
-1
lua.props
w32/lua.props
+58
-2
没有找到文件。
Freeswitch.2015.sln
浏览文件 @
50d38ba3
...
...
@@ -616,10 +616,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Download tiff", "libs\win32
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mod_http_cache", "src\mod\applications\mod_http_cache\mod_http_cache.vcxproj", "{87933C2D-0159-46F7-B326-E1B6E982C21E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lua52", "libs\win32\lua\lua.2015.vcxproj", "{4F990563-6DFB-45C3-B083-1938C6D7FFA4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Download lua", "libs\win32\Download lua.2015.vcxproj", "{45CD36EE-0AF3-4387-8790-4F11E928299D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Download g722_1", "libs\win32\Download g722_1.2015.vcxproj", "{36603FE1-253F-4C2C-AAB6-12927A626135}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Download iLBC", "libs\win32\Download iLBC.2015.vcxproj", "{53AADA60-DF12-46FF-BF94-566BBF849336}"
...
...
@@ -2818,30 +2814,6 @@ Global
{87933C2D-0159-46F7-B326-E1B6E982C21E}.Release|Win32.Build.0 = Release|Win32
{87933C2D-0159-46F7-B326-E1B6E982C21E}.Release|x64.ActiveCfg = Release|x64
{87933C2D-0159-46F7-B326-E1B6E982C21E}.Release|x64.Build.0 = Release|x64
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.All|Win32.ActiveCfg = Release|Win32
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.All|Win32.Build.0 = Release|Win32
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.All|x64.ActiveCfg = Release|x64
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.All|x64.Build.0 = Release|x64
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.Debug|Win32.ActiveCfg = Debug|Win32
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.Debug|Win32.Build.0 = Debug|Win32
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.Debug|x64.ActiveCfg = Debug|x64
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.Debug|x64.Build.0 = Debug|x64
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.Release|Win32.ActiveCfg = Release|Win32
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.Release|Win32.Build.0 = Release|Win32
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.Release|x64.ActiveCfg = Release|x64
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}.Release|x64.Build.0 = Release|x64
{45CD36EE-0AF3-4387-8790-4F11E928299D}.All|Win32.ActiveCfg = Release|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.All|Win32.Build.0 = Release|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.All|x64.ActiveCfg = Release|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.All|x64.Build.0 = Release|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.Debug|Win32.ActiveCfg = Debug|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.Debug|Win32.Build.0 = Debug|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.Debug|x64.ActiveCfg = Debug|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.Debug|x64.Build.0 = Debug|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.Release|Win32.ActiveCfg = Release|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.Release|Win32.Build.0 = Release|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.Release|x64.ActiveCfg = Release|Win32
{45CD36EE-0AF3-4387-8790-4F11E928299D}.Release|x64.Build.0 = Release|Win32
{36603FE1-253F-4C2C-AAB6-12927A626135}.All|Win32.ActiveCfg = Release|Win32
{36603FE1-253F-4C2C-AAB6-12927A626135}.All|Win32.Build.0 = Release|Win32
{36603FE1-253F-4C2C-AAB6-12927A626135}.All|x64.ActiveCfg = Release|Win32
...
...
@@ -3267,8 +3239,6 @@ Global
{6D1BC01C-3F97-4C08-8A45-69C9B94281AA} = {C120A020-773F-4EA3-923F-B67AF28B750D}
{583D8CEA-4171-4493-9025-B63265F408D8} = {C120A020-773F-4EA3-923F-B67AF28B750D}
{87933C2D-0159-46F7-B326-E1B6E982C21E} = {E72B5BCB-6462-4D23-B419-3AF1A4AC3D78}
{4F990563-6DFB-45C3-B083-1938C6D7FFA4} = {EB910B0D-F27D-4B62-B67B-DE834C99AC5B}
{45CD36EE-0AF3-4387-8790-4F11E928299D} = {C120A020-773F-4EA3-923F-B67AF28B750D}
{36603FE1-253F-4C2C-AAB6-12927A626135} = {C120A020-773F-4EA3-923F-B67AF28B750D}
{53AADA60-DF12-46FF-BF94-566BBF849336} = {C120A020-773F-4EA3-923F-B67AF28B750D}
{46502007-0D94-47AC-A640-C2B5EEA98333} = {C120A020-773F-4EA3-923F-B67AF28B750D}
...
...
libs/.gitignore
浏览文件 @
50d38ba3
...
...
@@ -846,3 +846,5 @@ zlib-*/
zlib-*
libpq-*/
libpq-*
lua-*/
lua-*
libs/win32/Download lua.2015.vcxproj
deleted
100644 → 0
浏览文件 @
00f14981
<?xml version="1.0" encoding="utf-8"?>
<Project
DefaultTargets=
"Build"
ToolsVersion=
"14.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ItemGroup
Label=
"ProjectConfigurations"
>
<ProjectConfiguration
Include=
"Debug|Win32"
>
<Configuration>
Debug
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|Win32"
>
<Configuration>
Release
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup
Label=
"Globals"
>
<ProjectName>
Download lua
</ProjectName>
<RootNamespace>
Download lua
</RootNamespace>
<Keyword>
Win32Proj
</Keyword>
<ProjectGuid>
{45CD36EE-0AF3-4387-8790-4F11E928299D}
</ProjectGuid>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.Default.props"
/>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
Label=
"Configuration"
>
<ConfigurationType>
Utility
</ConfigurationType>
<CharacterSet>
MultiByte
</CharacterSet>
<PlatformToolset>
v140
</PlatformToolset>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
Label=
"Configuration"
>
<ConfigurationType>
Utility
</ConfigurationType>
<CharacterSet>
MultiByte
</CharacterSet>
<PlatformToolset>
v140
</PlatformToolset>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.props"
/>
<Import
Project=
"$(SolutionDir)\w32\extdll.props"
/>
<Import
Project=
"..\..\w32\lua.props"
/>
<ImportGroup
Label=
"ExtensionSettings"
>
</ImportGroup>
<ImportGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
</ImportGroup>
<ImportGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
</ImportGroup>
<PropertyGroup
Label=
"UserMacros"
/>
<PropertyGroup>
<_ProjectFileVersion>
10.0.30319.1
</_ProjectFileVersion>
<IntDir
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
$(PlatformName)\lua\$(Configuration)\
</IntDir>
<IntDir
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
$(PlatformName)\lua\$(Configuration)\
</IntDir>
</PropertyGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
<BuildLog>
<Path>
$(IntDir)BuildLog $(ProjectName).htm
</Path>
</BuildLog>
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
<BuildLog>
<Path>
$(IntDir)BuildLog $(ProjectName).htm
</Path>
</BuildLog>
<PreBuildEvent>
<Command>
</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<CustomBuild
Include=
"cleancount"
>
<FileType>
Document
</FileType>
<Message
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
Downloading lua.
</Message>
<Command
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
if not exist "$(SolutionDir)libs\lua-$(LuaVersion)" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://files.freeswitch.org/downloads/libs/lua-$(LuaVersion).tar.gz "$(SolutionDir)libs"
</Command>
<Outputs
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
>
$(SolutionDir)libs\lua-$(LuaVersion);%(Outputs)
</Outputs>
<Message
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
Downloading lua.
</Message>
<Command
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
if not exist "$(SolutionDir)libs\lua-$(LuaVersion)" cscript /nologo "$(ProjectDir)util.vbs" GetUnzip http://files.freeswitch.org/downloads/libs/lua-$(LuaVersion).tar.gz "$(SolutionDir)libs"
</Command>
<Outputs
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
>
$(SolutionDir)libs\lua-$(LuaVersion);%(Outputs)
</Outputs>
</CustomBuild>
</ItemGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
</ImportGroup>
</Project>
\ No newline at end of file
libs/win32/lua/lua.2015.vcxproj
deleted
100644 → 0
浏览文件 @
00f14981
<?xml version="1.0" encoding="utf-8"?>
<Project
DefaultTargets=
"Build"
ToolsVersion=
"14.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ItemGroup
Label=
"ProjectConfigurations"
>
<ProjectConfiguration
Include=
"Debug|Win32"
>
<Configuration>
Debug
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Debug|x64"
>
<Configuration>
Debug
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|Win32"
>
<Configuration>
Release
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|x64"
>
<Configuration>
Release
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup
Label=
"Globals"
>
<ProjectName>
lua52
</ProjectName>
<RootNamespace>
lua55
</RootNamespace>
<Keyword>
Win32Proj
</Keyword>
<ProjectGuid>
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}
</ProjectGuid>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.Default.props"
/>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
Label=
"Configuration"
>
<ConfigurationType>
DynamicLibrary
</ConfigurationType>
<CharacterSet>
MultiByte
</CharacterSet>
<PlatformToolset>
v140
</PlatformToolset>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
Label=
"Configuration"
>
<ConfigurationType>
DynamicLibrary
</ConfigurationType>
<CharacterSet>
MultiByte
</CharacterSet>
<PlatformToolset>
v140
</PlatformToolset>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
Label=
"Configuration"
>
<ConfigurationType>
DynamicLibrary
</ConfigurationType>
<CharacterSet>
MultiByte
</CharacterSet>
<PlatformToolset>
v140
</PlatformToolset>
</PropertyGroup>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
Label=
"Configuration"
>
<ConfigurationType>
DynamicLibrary
</ConfigurationType>
<CharacterSet>
MultiByte
</CharacterSet>
<PlatformToolset>
v140
</PlatformToolset>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.props"
/>
<Import
Project=
"$(SolutionDir)w32\lua.props"
/>
<ImportGroup
Label=
"ExtensionSettings"
>
</ImportGroup>
<ImportGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
<Import
Project=
"$(SolutionDir)w32\extdll.props"
/>
</ImportGroup>
<ImportGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|Win32'"
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
<Import
Project=
"$(SolutionDir)w32\extdll.props"
/>
</ImportGroup>
<ImportGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|x64'"
Label=
"PropertySheets"
>
<Import
Project=
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Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
<Import
Project=
"$(SolutionDir)w32\extdll.props"
/>
</ImportGroup>
<ImportGroup
Condition=
"'$(Configuration)|$(Platform)'=='Debug|x64'"
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
<Import
Project=
"$(SolutionDir)w32\extdll.props"
/>
</ImportGroup>
<PropertyGroup
Label=
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/>
<PropertyGroup>
<_ProjectFileVersion>
10.0.30319.1
</_ProjectFileVersion>
</PropertyGroup>
<ItemDefinitionGroup
Condition=
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>
<ClCompile>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_WIN32;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<RuntimeLibrary>
MultiThreadedDebugDLL
</RuntimeLibrary>
<DisableSpecificWarnings>
4127; 4505;%(DisableSpecificWarnings)
</DisableSpecificWarnings>
<EnablePREfast>
false
</EnablePREfast>
</ClCompile>
<Link>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<RandomizedBaseAddress>
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</RandomizedBaseAddress>
<TargetMachine>
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</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
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>
<Midl>
<TargetEnvironment>
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</TargetEnvironment>
</Midl>
<ClCompile>
<PreprocessorDefinitions>
WIN32;_DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_WIN32;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<RuntimeLibrary>
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</RuntimeLibrary>
<DisableSpecificWarnings>
4127; 4505;%(DisableSpecificWarnings)
</DisableSpecificWarnings>
<EnablePREfast>
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</EnablePREfast>
</ClCompile>
<Link>
<GenerateDebugInformation>
true
</GenerateDebugInformation>
<RandomizedBaseAddress>
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</RandomizedBaseAddress>
<TargetMachine>
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</TargetMachine>
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</ItemDefinitionGroup>
<ItemDefinitionGroup
Condition=
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>
<ClCompile>
<PreprocessorDefinitions>
_CRT_SECURE_NO_DEPRECATE;_WIN32;LUA_BUILD_AS_DLL;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<RuntimeLibrary>
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</RuntimeLibrary>
<DisableSpecificWarnings>
4127; 4505;%(DisableSpecificWarnings)
</DisableSpecificWarnings>
</ClCompile>
<Link>
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</RandomizedBaseAddress>
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</TargetMachine>
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</PreprocessorDefinitions>
<RuntimeLibrary>
MultiThreadedDLL
</RuntimeLibrary>
<DisableSpecificWarnings>
4127; 4505;%(DisableSpecificWarnings)
</DisableSpecificWarnings>
</ClCompile>
<Link>
<RandomizedBaseAddress>
false
</RandomizedBaseAddress>
<TargetMachine>
MachineX64
</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile
Include=
"$(LuaDir)\lapi.c"
/>
<ClCompile
Include=
"$(LuaDir)\lauxlib.c"
/>
<ClCompile
Include=
"$(LuaDir)\lbaselib.c"
/>
<ClCompile
Include=
"$(LuaDir)\lbitlib.c"
/>
<ClCompile
Include=
"$(LuaDir)\lcode.c"
/>
<ClCompile
Include=
"$(LuaDir)\lcorolib.c"
/>
<ClCompile
Include=
"$(LuaDir)\lctype.c"
/>
<ClCompile
Include=
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/>
<ClCompile
Include=
"$(LuaDir)\ldebug.c"
/>
<ClCompile
Include=
"$(LuaDir)\ldo.c"
/>
<ClCompile
Include=
"$(LuaDir)\ldump.c"
/>
<ClCompile
Include=
"$(LuaDir)\lfunc.c"
/>
<ClCompile
Include=
"$(LuaDir)\lgc.c"
/>
<ClCompile
Include=
"$(LuaDir)\linit.c"
/>
<ClCompile
Include=
"$(LuaDir)\liolib.c"
/>
<ClCompile
Include=
"$(LuaDir)\llex.c"
/>
<ClCompile
Include=
"$(LuaDir)\lmathlib.c"
/>
<ClCompile
Include=
"$(LuaDir)\lmem.c"
/>
<ClCompile
Include=
"$(LuaDir)\loadlib.c"
/>
<ClCompile
Include=
"$(LuaDir)\lobject.c"
/>
<ClCompile
Include=
"$(LuaDir)\lopcodes.c"
/>
<ClCompile
Include=
"$(LuaDir)\loslib.c"
/>
<ClCompile
Include=
"$(LuaDir)\lparser.c"
/>
<ClCompile
Include=
"$(LuaDir)\lstate.c"
/>
<ClCompile
Include=
"$(LuaDir)\lstring.c"
/>
<ClCompile
Include=
"$(LuaDir)\lstrlib.c"
/>
<ClCompile
Include=
"$(LuaDir)\ltable.c"
/>
<ClCompile
Include=
"$(LuaDir)\ltablib.c"
/>
<ClCompile
Include=
"$(LuaDir)\ltm.c"
/>
<ClCompile
Include=
"$(LuaDir)\lundump.c"
/>
<ClCompile
Include=
"$(LuaDir)\lvm.c"
/>
<ClCompile
Include=
"$(LuaDir)\lzio.c"
/>
</ItemGroup>
<ItemGroup>
<ClInclude
Include=
"$(LuaDir)\lapi.h"
/>
<ClInclude
Include=
"$(LuaDir)\lauxlib.h"
/>
<ClInclude
Include=
"$(LuaDir)\lcode.h"
/>
<ClInclude
Include=
"$(LuaDir)\lctype.h"
/>
<ClInclude
Include=
"$(LuaDir)\ldebug.h"
/>
<ClInclude
Include=
"$(LuaDir)\ldo.h"
/>
<ClInclude
Include=
"$(LuaDir)\lfunc.h"
/>
<ClInclude
Include=
"$(LuaDir)\lgc.h"
/>
<ClInclude
Include=
"$(LuaDir)\llex.h"
/>
<ClInclude
Include=
"$(LuaDir)\llimits.h"
/>
<ClInclude
Include=
"$(LuaDir)\lmem.h"
/>
<ClInclude
Include=
"$(LuaDir)\lobject.h"
/>
<ClInclude
Include=
"$(LuaDir)\lopcodes.h"
/>
<ClInclude
Include=
"$(LuaDir)\lparser.h"
/>
<ClInclude
Include=
"$(LuaDir)\lstate.h"
/>
<ClInclude
Include=
"$(LuaDir)\lstring.h"
/>
<ClInclude
Include=
"$(LuaDir)\ltable.h"
/>
<ClInclude
Include=
"$(LuaDir)\ltm.h"
/>
<ClInclude
Include=
"$(LuaDir)\lua.h"
/>
<ClInclude
Include=
"$(LuaDir)\lua.hpp"
/>
<ClInclude
Include=
"$(LuaDir)\luaconf.h"
/>
<ClInclude
Include=
"$(LuaDir)\lualib.h"
/>
<ClInclude
Include=
"$(LuaDir)\lundump.h"
/>
<ClInclude
Include=
"$(LuaDir)\lvm.h"
/>
<ClInclude
Include=
"$(LuaDir)\lzio.h"
/>
</ItemGroup>
<ItemGroup>
<None
Include=
"$(LuaDir)\lua.def"
/>
</ItemGroup>
<ItemGroup>
<ProjectReference
Include=
"..\Download lua.2015.vcxproj"
>
<Project>
{45cd36ee-0af3-4387-8790-4f11e928299d}
</Project>
</ProjectReference>
</ItemGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
</ImportGroup>
</Project>
\ No newline at end of file
src/mod/languages/mod_lua/mod_lua.2015.vcxproj
浏览文件 @
50d38ba3
...
...
@@ -25,7 +25,7 @@
<Keyword>
Win32Proj
</Keyword>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.Default.props"
/>
<Import
Project=
"$(SolutionDir)w32\lua.props"
/>
<Import
Project=
"$(SolutionDir)w32\lua.props"
/>
<PropertyGroup
Condition=
"'$(Configuration)|$(Platform)'=='Release|Win32'"
Label=
"Configuration"
>
<ConfigurationType>
DynamicLibrary
</ConfigurationType>
<CharacterSet>
MultiByte
</CharacterSet>
...
...
@@ -155,10 +155,6 @@
<Project>
{202d7a4e-760d-4d0e-afa1-d7459ced30ff}
</Project>
<ReferenceOutputAssembly>
false
</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference
Include=
"$(SolutionDir)libs\win32\lua\lua.2015.vcxproj"
>
<Project>
{4F990563-6DFB-45C3-B083-1938C6D7FFA4}
</Project>
<ReferenceOutputAssembly>
false
</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
...
...
w32/lua-version.props
浏览文件 @
50d38ba3
...
...
@@ -2,7 +2,7 @@
<Project
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ImportGroup
Label=
"PropertySheets"
/>
<PropertyGroup
Label=
"UserMacros"
>
<LuaVersion>
5.
2
.4
</LuaVersion>
<LuaVersion>
5.
3
.4
</LuaVersion>
</PropertyGroup>
<PropertyGroup>
<LuaVersionImported>
true
</LuaVersionImported>
...
...
w32/lua.props
浏览文件 @
50d38ba3
...
...
@@ -2,14 +2,70 @@
<Project
DefaultTargets=
"Build"
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ImportGroup
Label=
"PropertySheets"
>
<Import
Project=
"lua-version.props"
Condition=
" '$(LuaVersionImported)' == '' "
/>
<Import
Project=
"downloadpackage.task"
Condition=
" '$(downloadpackagetask_Imported)' == '' "
/>
</ImportGroup>
<PropertyGroup
Label=
"UserMacros"
>
<LuaLibDir>
$(SolutionDir)libs\lua-$(LuaVersion)
</LuaLibDir>
<LuaDir>
$(LuaLibDir)\src
</LuaDir>
</PropertyGroup>
<!--
Download Target.
Name must be unique.
By design, targets are executed only once per project.
Usage:
package: URI
expectfileordirectory: Skips the download and extraction if exists
outputfolder: Folder to store a downloaded file.
By default "$(BaseDir)libs", if empty
outputfilename: If not empty, overrides filename from URI.
.exe files don't get extracted
extractto: Folder to extract an archive to
-->
<Target
Name=
"luaBinariesDownloadTarget"
BeforeTargets=
"CustomBuild"
DependsOnTargets=
"7za"
>
<DownloadPackageTask
package=
"http://files.freeswitch.org/windows/packages/lua/$(luaVersion)/lua-$(luaVersion)-binaries-$(Platform.ToLower())-$(Configuration.ToLower()).zip"
expectfileordirectory=
"$(LuaLibDir)\binaries\$(Platform)\$(Configuration)\lua53.dll"
outputfolder=
""
outputfilename=
""
extractto=
"$(BaseDir)libs\"
/>
</Target>
<Target
Name=
"luaHeadersDownloadTarget"
BeforeTargets=
"CustomBuild"
DependsOnTargets=
"7za"
>
<DownloadPackageTask
package=
"http://files.freeswitch.org/windows/packages/lua/$(luaVersion)/lua-$(luaVersion)-headers.zip"
expectfileordirectory=
"$(LuaLibDir)\include\lua.h"
outputfolder=
""
outputfilename=
""
extractto=
"$(BaseDir)libs\"
/>
</Target>
<Target
Name=
"luacopyTarget"
BeforeTargets=
"CustomBuild"
DependsOnTargets=
"luaBinariesDownloadTarget"
>
<Message
Text=
"Copying lua libraries to the freeswitch output folder."
Importance=
"High"
/>
<ItemGroup>
<luaFiles
Include=
"$(LuaLibDir)\binaries\$(Platform)\$(Configuration)\*.dll"
/>
</ItemGroup>
<Copy
Condition=
"!exists('$(BaseDir)\$(Platform)\$(Configuration)\lua53.dll')"
SourceFiles=
"@(luaFiles)"
DestinationFiles=
"@(luaFiles->'$(BaseDir)\$(Platform)\$(Configuration)\%(Filename)%(Extension)')"
/>
</Target>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>
$(Lua
Dir)
;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>
$(Lua
LibDir)\include
;%(AdditionalIncludeDirectories)
</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalLibraryDirectories>
$(LuaLibDir)\binaries\$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)
</AdditionalLibraryDirectories>
<AdditionalDependencies>
lua53.lib;%(AdditionalDependencies)
</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
</Project>
\ No newline at end of file
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