/** @file pa_fuzz.c
	@ingroup test_src
    @brief Distort input like a fuzz box.
	@author Phil Burk  http://www.softsynth.com
*/
/*
 * $Id: pa_fuzz.c 1097 2006-08-26 08:27:53Z rossb $
 *
 * This program uses the PortAudio Portable Audio Library.
 * For more information see: http://www.portaudio.com
 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files
 * (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Software,
 * and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/*
 * The text above constitutes the entire PortAudio license; however, 
 * the PortAudio community also makes the following non-binding requests:
 *
 * Any person wishing to distribute modifications to the Software is
 * requested to send the modifications to the original developer so that
 * they can be incorporated into the canonical version. It is also 
 * requested that these non-binding requests be included along with the 
 * license above.
 */

#include <stdio.h>
#include <math.h>
#include "portaudio.h"
/*
** Note that many of the older ISA sound cards on PCs do NOT support
** full duplex audio (simultaneous record and playback).
** And some only support full duplex at lower sample rates.
*/
#define SAMPLE_RATE         (44100)
#define PA_SAMPLE_TYPE      paFloat32
#define FRAMES_PER_BUFFER   (64)

typedef float SAMPLE;

float CubicAmplifier( float input );
static int fuzzCallback( const void *inputBuffer, void *outputBuffer,
                         unsigned long framesPerBuffer,
                         const PaStreamCallbackTimeInfo* timeInfo,
                         PaStreamCallbackFlags statusFlags,
                         void *userData );

/* Non-linear amplifier with soft distortion curve. */
float CubicAmplifier( float input )
{
    float output, temp;
    if( input < 0.0 )
    {
        temp = input + 1.0f;
        output = (temp * temp * temp) - 1.0f;
    }
    else
    {
        temp = input - 1.0f;
        output = (temp * temp * temp) + 1.0f;
    }

    return output;
}
#define FUZZ(x) CubicAmplifier(CubicAmplifier(CubicAmplifier(CubicAmplifier(x))))

static int gNumNoInputs = 0;
/* This routine will be called by the PortAudio engine when audio is needed.
** It may be called at interrupt level on some machines so don't do anything
** that could mess up the system like calling malloc() or free().
*/
static int fuzzCallback( const void *inputBuffer, void *outputBuffer,
                         unsigned long framesPerBuffer,
                         const PaStreamCallbackTimeInfo* timeInfo,
                         PaStreamCallbackFlags statusFlags,
                         void *userData )
{
    SAMPLE *out = (SAMPLE*)outputBuffer;
    const SAMPLE *in = (const SAMPLE*)inputBuffer;
    unsigned int i;
    (void) timeInfo; /* Prevent unused variable warnings. */
    (void) statusFlags;
    (void) userData;

    if( inputBuffer == NULL )
    {
        for( i=0; i<framesPerBuffer; i++ )
        {
            *out++ = 0;  /* left - silent */
            *out++ = 0;  /* right - silent */
        }
        gNumNoInputs += 1;
    }
    else
    {
        for( i=0; i<framesPerBuffer; i++ )
        {
            *out++ = FUZZ(*in++);  /* left - distorted */
            *out++ = *in++;          /* right - clean */
        }
    }
    
    return paContinue;
}

/*******************************************************************/
int main(void);
int main(void)
{
    PaStreamParameters inputParameters, outputParameters;
    PaStream *stream;
    PaError err;

    err = Pa_Initialize();
    if( err != paNoError ) goto error;


    inputParameters.device = Pa_GetDefaultInputDevice(); /* default input device */
    inputParameters.channelCount = 2;       /* stereo input */
    inputParameters.sampleFormat = PA_SAMPLE_TYPE;
    inputParameters.suggestedLatency = Pa_GetDeviceInfo( inputParameters.device )->defaultLowInputLatency;
    inputParameters.hostApiSpecificStreamInfo = NULL;

    outputParameters.device = Pa_GetDefaultOutputDevice(); /* default output device */
    outputParameters.channelCount = 2;       /* stereo output */
    outputParameters.sampleFormat = PA_SAMPLE_TYPE;
    outputParameters.suggestedLatency = Pa_GetDeviceInfo( outputParameters.device )->defaultLowOutputLatency;
    outputParameters.hostApiSpecificStreamInfo = NULL;

    err = Pa_OpenStream(
              &stream,
              &inputParameters,
              &outputParameters,
              SAMPLE_RATE,
              FRAMES_PER_BUFFER,
              0, /* paClipOff, */  /* we won't output out of range samples so don't bother clipping them */
              fuzzCallback,
              NULL );
    if( err != paNoError ) goto error;

    err = Pa_StartStream( stream );
    if( err != paNoError ) goto error;

    printf("Hit ENTER to stop program.\n");
    getchar();
    err = Pa_CloseStream( stream );
    if( err != paNoError ) goto error;

    printf("Finished. gNumNoInputs = %d\n", gNumNoInputs );
    Pa_Terminate();
    return 0;

error:
    Pa_Terminate();
    fprintf( stderr, "An error occured while using the portaudio stream\n" );
    fprintf( stderr, "Error number: %d\n", err );
    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
    return -1;
}
